Go

Intentional Code with Go

You don't have to be a software architect to find yourself architecting software.

Most developers stumble into architecture. One day you're writing a script, the next you're responsible for a system with users and consequences. Then the decisions start to pile up: where should this logic live, how should these parts talk to each other, and why did a small change suddenly become a whole afternoon?

This is a focused reference to the patterns and principles that help you answer those questions in idiomatic Go. If you're not sure where to start, read the Design Philosophy section first. It gives the rest of the catalog some shape. If you already know the pain but not the pattern name, the tags will get you there faster.

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